//Natalie Rea 11/29/05 #include "colors.inc" #include "golds.inc" #include "metals.inc" #include "woods.inc" #include "transforms.inc" #include "shapes.inc" #include "math.inc" #include "glass.inc" #include "stones.inc" #include "textures.inc" camera { location <0.0, 4, -10.0> look_at <0.0, 1.0, 0.0>} light_source {<7,4,0> color rgb <1,.8,0> } light_source {<7,4,0> color rgb <1,.8,0> } light_source {<7,4,0> color rgb <1,.8,0> } light_source {<7,4,0> color rgb <1,.8,0> } light_source {<0,10,0> color rgb <1,1,1> } plane {y, 0 texture {DMFWood4}} object {difference { plane {x, 5 pigment {color rgb <.5,.4,.2>}} box {<4.9,3.5,1> <5.1,2,-2> pigment {color rgbf 1}} } } plane {x, -5 pigment {color rgb <.5,.4,.2>}} plane {z, 5 pigment {color rgb <.5,.4,.2>}} plane {x, 6 pigment {color rgbf <1,.8,0,.8>}} sphere {<0,1,0> 1 pigment {color rgbf <.5,.5,1,.8>} finish {F_MetalE} }